Use of Gang Groups
Basics
Gang Groups allow multiple controls of the same type to have
combined operation. Each block can become a Gang master or slave, with
the possibility of having multiple gang masters within a Gang Group. Controls
with the gang group feature include:
- Edit controls (Floating point type only)
- Edit spin controls (For those having dB values only)
- Toggle buttons
- Faders
- Graph controls
Creating Gang Groups
- Select Edit Gang Groups from
the Layout
menu or toolbar icon.
- In the Gang Groups dialog box, click on Add
to create a Gang Group. Label it as required.
- When a new Gang Group is created, a toggle
button control appears on the control surface. It is assigned
to enable or disable the ganging behavior of all controls within a
Gang Group.
- In order to assign a control block to a gang group, open
its Property
Sheet and select a compatible Gang Group from the Gang Group drop-down
menu. If no Gang Groups are available, then the control block might
not have a DSP block type specified, or it might not be a control
block that supports Gang Groups (see above).
- Set one or multiple Gang Masters from the property sheet.
When ganging is enabled, control blocks that are Gang Masters will
cause all other control blocks in the Gang Group to track any changes.
Changes to control blocks that are not Gang Masters will not cause
changes to other control blocks in the Gang Group.
All control blocks within a Gang Group require an Instance
ID in order to work properly in test mode.